A PERSONAL UNIVERSE BY SOUTH DEVELOPER

ASHU.ACROSS
THE WEB.

AI. FULL-STACK. MOBILE. FOUNDER.

I build intelligent products, connected platforms
and experiences that move ideas forward.

Explore the work ↓
3D Walk. Jump. Swing. Launch live projects.
+
YOUR FRIENDLY NEIGHBOURHOODDEVELOPER.A rooftop. A terminal. A live experience.
Preparing your universe…
01 / SELECTED MISSIONSIDEAS → SYSTEMS → EXPERIENCES

Every build.
A new universe.

AI products, developer tools, cloud infrastructure and mobile apps. A collection of the things I build and the systems I contribute to.

Original VPS-hosted work and newer projects, together. Each case study preserves my role and the project’s context.

User supplied Spider-Man, Lizard and Electro reference artworkAN INTERACTIVE FAN STORY
AFTER THE WORK / THE CITY NEEDS YOU

One city.
Four threats.

From the hospital to the waterfront. Collect the cure, survive the lightning, find Venom’s weakness, and face what comes through the portal.

Explore all 15 projects to unlock the story. A separate demo is available.
Ashu, also known as South Developer
CH ARSHADAKA ASHU / SOUTH DEVELOPER
BUILT WITH
CURIOSITY.
02 / BEHIND THE MASK

The person
behind the pixels.

Developer by curiosity.
Founder by taking the first step.

I’m Ashu, an AI, full-stack and mobile app developer from Andhra Pradesh, India. I build products across AI, developer tooling, web platforms, cloud workflows and Android & iOS applications.

As founder and technical lead at CodeXa Agency, I work across architecture, interfaces, implementation, developer coordination and delivery. I’m pursuing a B.Tech in Cyber Security at NEC, with a lasting interest in how systems work beneath the surface.

Download my resume ↗
35+Projects in my original portfolio
13+Clients in my development journey
27+Developers / trainees mentored
Figures from my supplied resume.
03 / THE TOOLKITALWAYS LEARNING. ALWAYS BUILDING.

Connected skills.
Complete systems.

From the interface to the infrastructure. The technologies and disciplines behind my work.

ALSO IN THE TOOLKIT

C · C++ · C# · SQL · Bash · HTML · CSS · Spring Boot · Flask · OpenRouter · Hugging Face · Docker · Postman · Figma

04 / THE BIGGER PICTURE
CODEXA

Building solutions.
Creating futures.

A connected agency ecosystem, from the main platform to applications, contact tools and mobile experiences. I lead the technical direction while working with developers and trainees.

Meet CodeXa ↗
05 / THE STORY SO FARSTILL WRITING THE NEXT CHAPTER.

Not an origin story.
A work in progress.

DEC 2024 — MAR 2025

Learning in a team.

Frontend design, UI implementation and testing in a seven-person, Bank of America-related shared project. Part-time, project-based work in Hyderabad.

2025 — EXPECTED 2029

Understanding the system.

B.Tech in Cyber Security at NEC, Narasaraopet. Building across software while learning the foundations of networks and secure systems.

2026 — PRESENT

Creating CodeXa.

Founder and technical lead. Project ownership, developer coordination, mentoring, reviews and delivery across the agency ecosystem.

BYTEXL PY-AI-THON

Building with a winning team.

Led Coding Super Kings, a five-member team, with HireLens AI. Architecture, task allocation and core development.

OFF THE CLOCK

DarKLeveling. Video editing. Games. Comics. Anime. The same curiosity, in different worlds.

06 / YOUR NEXT CHAPTER?

Let’s build
something
worth showing.

ACROSS THE WEB / STORY MODE

The city
after dark.

A playable fan-story chapter inside Ashu’s portfolio. Boss objectives, health, stamina and checkpoints. Every fight can be lost.

01Contain the LizardFind the hospital antidote. Weaken him, then web-inject.
02Ground ElectroDodge lightning. Fight and lure him to the river.
03Break the symbiotePower three sonic emitters. Lure Venom into the ring.
04The portalDoom. A falling civilian. A timed rescue. A cliffhanger.

Preparing story assets…

Demo leaves your project exploration progress unchanged. Desktop recommended. Touch controls are included. F strike · K kick · R web · Q dodge · E interact · G / Space swing · J jump / release · C street / climb · T car pull. Sound is optional; sonic objectives work with sound off.

Live projectOpen externally ↗

LIVE WEBSITE · If the site blocks embedded viewing, use Open externally ↗.

← BACK TO THE WORK
YOUR UNIVERSE. YOUR ROUTE.

Where to next?

MAKE YOURSELF AT HOME

Your experience.

WASD / arrow keys to move. Move the mouse over the scene to look, or press ~ for fullscreen with mouse capture. Escape releases the cursor. Drag is supported on touch devices. E to open a district. J to jump. Shift to sprint. G / Space to target a building anchor and swing. J releases a web; C enters street movement or attaches to a nearby wall. T pulls a nearby car. Select a map district for guided travel. Walk near a terminal to open its live browser. M for map. Escape to leave exploration.

BUILT WITH CARE

Experience credits.

Portfolio content belongs to Ashu / South Developer. The original resume is supplied by Ashu. Project descriptions preserve individual and team roles.

The city uses original procedural architecture with Poly Haven CC0 PBR surfaces. The detailed character is “The Amazing Spider Man 2 Rigged Model” by Shitlock_Homeless, CC BY 4.0, with nine repaired Blender-baked skeletal clips. Boss characters are original procedural Blender interpretations. Campaign posters and the muted rescue reference reel were supplied by Ashu; character and film imagery belongs to its respective creators. The timber tower was also modeled in Blender 4.5.3. The detailed character is loaded before city entry. Base-color textures are recompressed and the normal map is optimized for the browser. Three.js provides the 3D renderer. This is an unofficial fan-themed personal portfolio, with no Marvel or Sony affiliation.

Some project visuals are designed identity artwork, not product screenshots. App store links and unsupplied screenshots are not fabricated.